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PAST GALLERIES
  • CHEATING? FINE BY ME

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    In his latest Gaming column Tom Standage outlines the merits of asking the internet for solutions ...  read more »


    COMMENTS: 0 |
    • Lifestyle
    • GAMING
    • summer 2010
  • ORDINARY PEOPLE

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    Is "Heavy Rain" the first real video game for grown-ups? Brett McCallon makes the case ...  read more »


    COMMENTS: 0 |
    • Lifestyle
    • GAMING
    • lifestyle
  • RECYCLE ROCK

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    Now that the lustre is gone from playing "Rock Band" or "Guitar Hero", what do you do with all those plastic guitars? Brett McCallon reviews "Fret Nice", a game that tries to put those instruments to use ...  read more »


    COMMENTS: 0 |
    • Lifestyle
    • GAMING
    • MUSIC
  • GAMING: TURNING BACK TIME

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    We all wish we could press rewind sometimes. Tom Standage looks at a few video games that make this possible ...  read more »


    COMMENTS: 2 |
    • Lifestyle
    • GAMING
    • lifestyle
    • Winter 2009
  • ZOMBIES AND HEARTS OF DARKNESS

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    Cultural stereotypes, charged politics and a fraught colonial history make Africa a tricky setting for a video game. Brett McCallon describes his discomfort playing "Far Cry 2" and "Resident Evil 5" ...  read more »


    COMMENTS: 10 |
    • Lifestyle
    • GAMING
    • lifestyle
    • Places
  • PLINK, PLONK, BOOM

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    Playing "Grand Theft Auto: Chinatown Edition" on the child-friendly Nintendo DS is a bit like "putting vodka in a baby’s bottle," writes Tom Standage in his latest gaming column ...  read more »


    COMMENTS: 3 |
    • Lifestyle
    • GAMING
    • lifestyle
    • summer 2009
  • FINALLY, A FIRST-PERSON GAME WITHOUT A GUN

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    First-person games can be thrilling, but they always seem to involve shooting (to the dismay of concerned parents and bored gamers). That's what makes "Mirror's Edge" so unique, writes Brett McCallon ...  read more »


    COMMENTS: 6 |
    • Lifestyle
    • AT PLAY
    • GAMING
    • lifestyle
  • THE TROUBLE WITH WAR GAMES

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    The first video game about the Iraq war provoked a firestorm of its own. A realistic game about the second invasion of Fallujah might be a bit too ambitious, writes Benjamin Pauker ...  read more »


    COMMENTS: 3 |
    • Arts
    • film
    • GAMING
    • ISSUES & IDEAS
    • news
    • TELEVISION
  • GOOD FILM, BAD GAME

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    Why do good films make such bad games, and vice-versa? Tom Standage, business editor of The Economist, considers this strange paradox ...  read more »


    COMMENTS: 16 |
    • Lifestyle
    • GAMING
    • lifestyle
    • spring 2009
  • AT PLAY: COMPELLING, DYSTOPIC "FALLOUT 3"

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    Set in a post-nuclear-war landscape, "Fallout 3" is an almost unbearably grim video game. Brett McCallon explains why he can't stop playing it ...  read more »


    COMMENTS: 3 |
    • Lifestyle
    • AT PLAY
    • GAMING
    • lifestyle
123next ›last »

The Blog

  • THE Q&A: BERNARD LAMB, PRESIDENT OF THE QUEEN'S ENGLISH SOCIETYHas English become the victim of its own success?
  • AN ENDURING SIGNATUREThe centenary of the Mistral typeface
  • XX ON THE SPOTThe xx, now winners of the Mercury music prize, are showing signs of warming to success


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  • FILMS THAT WOULDN'T GET MADE NOW
  • EYES ON THE PRIZE
  • FIVE THINGS: ON SEEING DEAD PEOPLE
  • NOTES ON A VOICE: V.S. NAIPAUL
  • XX ON THE SPOT


  • SUNSET PARK STANDSTILL
  • BEING THERE: DELHI
  • THE ART OF MARK RUFFALO
  • NOTES ON A VOICE: GRAHAM GREENE
  • A HAPPY ENDING

Comment of the moment

quote As a resident of Bolivia, I totally agree that travelling by road in Bolivia is terrifying, especially to rural areas in ancient rickety buses which are held together by elastic bands...

Books and Arts

  • The art market: Hands up for Hirst
  • Understanding the universe: Order of creation
  • American workers: Different drummer
  • New fiction: Ranting and raving
  • Ife sculpture: Magnificent mysteries
  • Correction: King George II
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